Fixed / Improved Logics¶
This page describes all ingame logics that are fixed or improved in Phobos without adding anything significant.
Bugfixes and miscellanous¶
Fixed the bug when deploying mindcontrolled vehicle into a building permanently trasferred the control to the house which mindcontrolled it.
Currently doesn’t work with superweapons attached to the deployed building or similiar logics.
SHP debris shadows now respect the
Shadow
tag.
Vehicles¶
Customizable disk laser radius¶
You can now set disk laser animation radius using a new tag.
In rulesmd.ini
:
[SOMEWEAPON] ; WeaponType
DiskLaser.Radius=38.2 ; floating point value
; 38.2 is roughly the default saucer disk radius
Remember target when deployed¶
Vehicle keeping target after deployed to building in C&C: Reloaded
Vehicle to building deployers can now keep their target when deploying.
In rulesmd.ini
:
[SOMEVEHICLE] ; TechnoType
Deployed.RememberTarget=no ; boolean